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University Project - English Language Interactive Educational Game
Location
Depok, Jawa Barat
Date
January 2023
Project type
Website, Game, Education
Project type
University Project English Lesson-based Game
This project is done to fulfill the requirement to pass the "PEMBELAJARAN BAHASA BERBANTUAN KOMPUTER" course, or in "English Learning with Computer Assistant". This project required each student to make an interactive game using Microsoft Powerpoint and any platform to help the game to be educational and entertaining. The game itself was inspired and heavily influenced by the gameplay and big media franchise Pokemon that is recognizable by the targeted audience for the game.
The topic for the game was chosen randomly by the lecturer, which was conditional sentences. The purpose for this project, other than fulfilling the requirement to pass the course, is to evoke interest and curiosity in student, to make learning fun so that the student, or user, may learn and have the topics learned applied and remembered on daily basis.
The project itself was made using Canva, Microsoft Word, and iSpringSuite to design, operated, and port into a playable PPT file, while also being available in a accesible website port Netlify.

















